Projection Art
Projection Art
Projection art uses projected light, images and moving visuals to transform surfaces, objects and environments into part of an artwork. Artists use projection to respond to architecture, natural environments and public spaces, creating experiences that can change how a familiar place or object is perceived. Projection can also combine digital imagery with the physical qualities of a site to create immersive and site-specific work.
Explore how artists use projection to transform spaces and objects and create immersive experiences.
How do artists use projection to transform spaces and objects?
Artists use projection to place moving images and light onto physical surfaces, allowing existing objects and environments to become part of an artwork. Across Creating New Spaces, Craig Walsh projects portraits onto trees so their forms become temporary public monuments, while Bego M. Santiago experiments with liquid screens that give projected images a fluid physical presence. Georgie Friedman and Yizhen Li also explore relationships between projected imagery, materials, and space. In these works, the projection and the surface combine to create an experience that could not exist on a conventional screen.
How can projection create immersive and site-specific experiences?
Projection can create immersive and site-specific experiences by changing how audiences perceive and move through a space. Artists consider the scale and position of projected imagery, the qualities of the projection surface, surrounding architecture or landscape, and the audience’s relationship to the work. Craig Walsh’s projections respond directly to particular trees and communities, while Georgie Friedman uses large-scale moving imagery to create immersive environments. Projection can therefore connect digital imagery with the physical characteristics and meaning of a particular place.
How do artists create projection art for outdoor and public spaces?
Creating projection art for outdoor and public spaces requires artists to work with both creative and practical conditions. The surface, viewing distance, ambient light, scale, equipment and characteristics of the site can all influence how the work is developed. Craig Walsh’s Monuments demonstrates how projection can be adapted to different trees, locations and communities, while Ariana Gerstein and Monteith McCollum explore the broader challenges of presenting media art in public spaces. These works show how projection art develops through a relationship between technology, site, content, and audience.